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Saving Collision data with RV Glue

Lets take the story all over. The track i sent to you was with a ncp on 1.8 MB. In this ncp all the plants and trees in long distance didnt have collision data. I will explain how i did.

When you glue prms into the w-file, then rvglue read the w-file and the fin file.

Why the w-file?
Because rvglue doesnt write in the existing w-file. It copys the instance's in it and create a new w-file with the old instances and the new ones.

Why the fin-file?
Because rvglue needs to know what new instances it has to glue into the w-file.

When rvglue is done reading the W-file and the fin-file, then it makes 3 files.

rvglue.ncp
rvglue.w
rvglue.i-w

When it makes Mytrack.ncp then it doesnt read the mytrack.ncp file in the track, It reads the new w-file and then creates the ncp file from that. When the new ncp file is made, then everything in the w-file has collision data Rvglue.w is the new w-file it makes with the new instances and the old instances.

When i make tracks, i make it in 3 or more parts.
- The track it self (with ncp)
- Accessories (with ncp)
- Plants etc. (without ncp)

I make the track this way:

  1. Make the track itself
  2. Glue the track itself into the w-file
  3. Make Accessories
  4. Glue them into the w-file
  5. Make the plants etc.
  6. Glue them into the w-file

And then you will think: Hey! Then all the plants will get collision data. I will now explain it for you. When rvglue makes the ncp file, then it makes a new one based on the old new w-file. But if i use the old ncp file instead of the new one, then all the plants wont have collision!

What i understand of what you are telling me is to do the same just using the NOCOLL command, wich removes the collision from whatever you want. But, the problem with this command, is that rvglue still doesn't read the ncp file, wich means, it makes the new ncp out of the track zones and the w-file. So all the plants wille have ncp if i dont select them with the track zones. But this is so hard to do, so why not just use the old good method?

ANSWER from Urnemanden:

  1. Make the track itself & insert full collisioned instances
  2. Glue the track itself into the w-file. Keep the NCP
  3. Make the trees, mountains rocks etc. that only needs half collsion
  4. Glue them into w-file and keep NCP file

  5. Remove collision with track zones Keep new NCP File
  6. Make plants etc that use non collisioned
  7. Glue them into the w-file. Delete NCP file and keep the old from step 5.
  8. Working !!!!

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